![]() ![]() The point of the exercise is simply to get people over the hump of actually making their first game. ![]() It took about 15 minutes (which included doing a little Wikipedia research). When I read Brenda's post, I didn't end up making a game, but signing up for this class made me actually make a game. The first post discussed what a game is, then he asked people to actually make a game (using Brenda Brathwaite's "The Easiest Game Design Exercise Ever (Really)"). Ian Schreiber has started his free online game design course. I definitely recommend it for free, and it's probably worth checking out some of their other games.Įdited to add: Available for both Windows and Mac. The variety of weapons is nice (I haven't seen them all yet, but you start out with a sword and pistol, and you end up picking up a shotgun, a crossbow, a machine gun, a stake, and a cannon(!)), and it's decently challenging on "normal" difficulty. Maybe it should let you heal faster if you're in a cleared room or something? Anyway, it's a minor quibble. This means you end up spending a decent amount of time just sitting around in cleared rooms as you heal up (I ended up advancing my regeneration stat just to make that time shorter). ![]() Once you've killed all of the monsters in a room, it's "cleared", and you are safe in that room from then on. The tone of the game is nice and creepy, with nice music and graphics to support the spooky atmosphere. It's a top-down shooter where you move with the arrow keys and aim and shoot with the mouse (do developers ever consider us poor laptop-with-trackpad users who have to go hunt down a mouse?). I haven't played enough of it yet to say whether the story is compelling or not, but so far it's really just about the action, not the story, which is fine. They'll be doing this promotion for another week, so get your code now. Found via the blog, if you follow indie developer Rake in Grass on Twitter, they'll send you a code for a free copy of their game Larva Mortus (I got mine just a few minutes after following them). ![]()
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